Blue Oval City will be designed to be the. The project will result in the creation of 5,800 new jobs in West Tennessee. In a September 2022 State of Play, the game's final title was revealed to be Stellar Blade with new gameplay shown off and a release window scheduled for 2023. Ford and SK Innovation will invest 5.6 billion to build a 3,600-acre mega campus called Blue Oval City on the Memphis Regional Megasite, where production of next generation all-electric F-Series trucks will begin in 2025. The game was later announced to be an exclusive for the PlayStation 5 during a September 2021 PlayStation showcase. A prototype for new gameplay and art direction was shown in late 2020 without mentioning any of the game's platforms for release. The game was first revealed via a teaser trailer under the working title Project Eve on Apfor PlayStation 4, Xbox One, and Microsoft Windows to be developed on Unreal Engine 4 by Shift Up, a company founded by Blade & Soul illustrator Kim Hyung-tae. Eve then makes contact with the elder Orcal and establishes relationships with the residents of Xion in order to further her mission to save Earth. Eventually, Eve meets a survivor named Adam, who leads her to Xion, the last surviving human city on Earth. To reclaim the Earth, the protagonist Eve and her squad are deployed from the Colony to fight the NA:tives and take back Earth. In the near future, humanity is driven from the Earth after a losing a war against alien invaders called NA:tives. ![]() Exploration around the game world features wall scaling and swinging on ropes in order to traverse the environment and find hidden secrets, such as extra costumes. The game also utilizes the PlayStation 5 DualSense controller's haptic feedback in order to deliver feedback on enemy attacks and weapon accuracy. A Burst Gauge meter is also filled up by parrying enemy attacks and executing combos, which can then be activated to grant buffs or use powerful attacks against enemies. BG is gained after successfully parrying and evading in battle. Skills are acquired after spending Beta Gauge (BG). Combat focuses on countering enemy attacks and proceeding to use combo skills and items to defeat enemies. The gameplay is split into two parts: combat and exploration. ![]() Stellar Blade is played from a third-person perspective. Offering consistency and flexibility while maintaining a robust, state-of-the-art security posture is a key project tenet.Stellar Blade is an upcoming action-adventure game developed by Korean studio Shift Up and set to be released by publisher Sony Interactive Entertainment in 2023 for the PlayStation 5. Orchestration of the underlying hardware and installed software is achieved through the open EVE API, providing developers with consistent behavior across a diverse mix of technology ingredients. Compared to agent-based edge management solutions, the bare metal EVE-OS eliminates the possibility of bricking a device in the field during an update, requiring an expensive truck roll. Support for VMs enables users to continue to use existing software investments while building new containerized innovations in parallel. x86, Arm, GPU) or within a VM to provide consistent system and orchestration services and provides the ability to run applications in a variety of formats. Supporting Docker containers, Kubernetes clusters and virtual machines, EVE-OS provides a flexible foundation for distributed edge deployments with choice of any hardware, application and cloud.ĮVE-OS can be deployed on any bare metal hardware (e.g. EVE-OS aims to do for the distributed edge what Android did for mobile by creating an open foundation that simplifies development, orchestration and security of edge computing nodes deployed on-prem and in the field. ![]() Project EVE is building EVE-OS, a universal, open Linux-based operating system for distributed edge computing. In order to scale edge computing, we need to tame this complexity by supporting a variety of deployment models in a more standardized and open way, in addition to enabling continued use of legacy investments. However, deploying compute at the distributed edge – both on-prem and in the field – for use cases spanning IoT, AI, 5G, network virtualization, and security is especially challenging because the landscape is inherently heterogeneous, comprised of a diverse mix of technologies, legacy investments and skill sets. The explosion of data is driving a necessary increase in processing at the edge for reasons including latency, bandwidth savings, security, privacy and autonomy.
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